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[personal profile] wolfintheattic

The Tiny Meme
Time to try a new perspective! This is a meme inspired by things from our childhood like The Borrowers,
Thumbelina, fairy stories, The Littles, and more! Your character is very very small and the
world is very very big.




RNG: Here!

PROMPTS:

1. Maybe you drank whatever was in that suspiciously-labeled bottle or found yourself wrapped-up in some other magical shenanigan. Whatever happened, now you are tiny!
2. Rodents of...perfectly average size. A common creature who is barely noticed by normal humans is suddenly attacking!
3. You've been captured! Whether by a deadly spider or a curious Big Person, it's time to use your wits to get out of this situation or rescue your friend!
4. Foraging! You're low on supplies. Time to go out into the big, big world.
5. "You're...like me!" You thought you were the last, but suddenly you've found someone else your size!
6. Find shelter! There's a storm, your original home has been destroyed, or maybe it's just time for a change of scenery.
7. Stealth mission! Whatever you do, don't get caught!
8. The first meeting. You've had your suspicions. You thought you were crazy, but now you've found them! There's been a tiny person living in your home all this time!
9. Part of your world. You've invited someone to meet you eye-to eye. Creep through the mouse hole or walk among giants!
10. Just because you're small doesn't mean you can't help out in a big way. A normal-sized person is in trouble. Use your unique perspective to get them out of it!
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[personal profile] stockingfeats

The Magic Library




  1. Haunted: There are ghosts in the stacks, and they are definitely disturbing the other patrons.
  2. Way into this book: No, literally--you are now in this book. Maybe it's the Great American Novel or maybe it's a suspense thriller. Whatever the plot, the only way out is to see it to the end.
  3. The characters are so real...! and in front of you, demanding your attention. That could be the other person in the thread! Or it could be frickin' Sauron.
  4. Dynamic Dewey Decimal: The shelves in here are curiously mobile. Whether you see it happening or not, it's soon obvious that the place has become a maze--and you're in the middle.
  5. Forbidden section: Every good magical library has one. Eldritch runes, lurking curses, a necromancer who's been waiting for someone to read him back to life--it's all in here, waiting to be uncovered.
  6. Magic for Dummies: Ever wanted to learn magic? Great! There's a bunch of easy how-to books right here! They're a little light on safety precautions, though....
  7. Sir you need a library card for that: You work here and you're trying to deal with an unruly patron... and the library is still magic. This is the most harrowing prompt on the list.
  8. Magic library? Really? Somehow, you are having a completely normal-ass time in here. That's remarkable in of itself.
  9. Wildcard!

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the enchanted forest meme

Oh, fairy tales. Do they remind us that no matter what happens, things can still turn out alright and your prince will come, or do they tap into your primal fears and remind you of what and what not to do to avoid an untimely end? Do they reflect the human condition and subconscious, or are they just clever stories to amuse adults and keep kids up at night? Or are they as sweet as they seem? Who knows. It's time to find out.


oo1. comment with your characters
make sure to put names, series, & preferences somewhere!
you can use < ! > sans the spaces to make the comment "blank"
oo2. reply to others in character
oo3. use the rng and enter 1-12
oo4. play out what happens—anything goes!
oo5. profit? oh yeah!
oo6. totally not based off of fairy tales


prompts
There might be triggers, depending on how the prompts are interpreted.

one → small quest it might be a rare herb or a cup of magic water, but someone’s life depends upon you going through these woods and getting it. will you find it right away? have to battle a witch for it? or maybe you don’t want to succeed at all.

two → lost how did you manage to get lost in these woods? you had that map, right? how did you even get to this part of the country? whatever happened, you’re stuck until someone helps you out. if they want you out in the first place.

three → chased these woods weren’t exactly the place you wanted to go, but you had no choice. innocent or guilty of a crime, or a victim of circumstance, these woods might buy you some time… wait. was that a wolf in the distance?

four → the old castle sometimes when you’re lost or wandering about, you see something really amazing or unusual. or something you were never meant to find. like that old abandoned castle people have been whispering about…

five → passing through the forest has a well-worn path that no one ever strays from, lest something magical happens to them. you’ve traveled it often enough, but just because you’re on the path doesn’t mean you’ll be left alone.

six → refuge it might be dark and cold, or entirely welcoming, but it’s the only place those nasty goons or insane villagers won’t follow you. but what exactly is keeping everyone else away from here? or did you want into some danger yourself?

seven → chance encounter it’s a fairy! no, wait, that was just an ogre. an ogre?! from sorcerers to talking deer, you can meet anything in an enchanted forest. so will you meet someone who wants to help you, or will they want to eat you instead?

eight → danger this forest doesn’t like newcomers, and the creatures don’t like humans. its ways are old and strange, and just because you’ve been able to enter it doesn’t mean you’ll be spared. no one likes trespassers, after all.

nine → abandoned for whatever reason, you were abandoned here a long time ago. this is the only place you have ever known, and you’d rather not leave. not even for that prince who has come to take you back home, long lost princess.

ten → large quest the forest might be the end of your quest, or it might be a large part of it. you’ve been fighting hard for a long time to rescue the princess or defeat the wizard, and this forest isn’t going to scare or defeat you. will it?

eleven → spell trapped in an ancient oak tree? put under a sleeping curse? or maybe you’re the one who is causing that mischief from that little cottage you’ve hidden in the old forest people are learning to become wary of these days.

twelve → magical not all enchanted forests are scary! some of them are filled with sunlight, fairies, pretty little birds, and all those big-eyed creatures, all of them singing along with you, having a wonderfully good time.



Originally posted by [personal profile] meitori


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[personal profile] stockingfeats

The Magic Library




  1. Haunted: There are ghosts in the stacks, and they are definitely disturbing the other patrons.
  2. Way into this book: No, literally--you are now in this book. Maybe it's the Great American Novel or maybe it's a suspense thriller. Whatever the plot, the only way out is to see it to the end.
  3. The characters are so real...! and in front of you, demanding your attention. That could be the other person in the thread! Or it could be frickin' Sauron.
  4. Dynamic Dewey Decimal: The shelves in here are curiously mobile. Whether you see it happening or not, it's soon obvious that the place has become a maze--and you're in the middle.
  5. Forbidden section: Every good magical library has one. Eldritch runes, lurking curses, a necromancer who's been waiting for someone to read him back to life--it's all in here, waiting to be uncovered.
  6. Magic for Dummies: Ever wanted to learn magic? Great! There's a bunch of easy how-to books right here! They're a little light on safety precautions, though....
  7. Sir you need a library card for that: You work here and you're trying to deal with an unruly patron... and the library is still magic. This is the most harrowing prompt on the list.
  8. Magic library? Really? Somehow, you are having a completely normal-ass time in here. That's remarkable in of itself.
  9. Wildcard!

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[personal profile] stockingfeats


You and your thread partner have found a dragon egg!


  1. Unexpected treasure: You knew there was something in this box, but not that it was this...
  2. Put that thing back or so help me! This is not what you signed up for. You would desperately like to get out of this game of very hot potato.
  3. Hide it! Nefarious people are after the egg and you need to keep it from them.
  4. Jackpot! You are nefarious people. This is great.
  5. Sacred trust: You've been charged with this by someone or something.
  6. Wildcard!
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[personal profile] stockingfeats


TINY MEME
Time to try a new perspective! This is a meme inspired by things from our childhood like The Borrowers, Thumbelina, fairy stories, The Littles, and more! Your character is very very small and the world is very very big.


1. Maybe you drank whatever was in that suspiciously-labeled bottle or found yourself wrapped-up in some other magical shenanigan. Whatever happened, now you are tiny!
2. Rodents of...perfectly average size. A common creature who is barely noticed by normal humans is suddenly attacking!
3. You've been captured! Whether by a deadly spider or a curious Big Person, it's time to use your wits to get out of this situation or rescue your friend!
4. Foraging! You're low on supplies. Time to go out into the big, big world.
5. "You're...like me!" You thought you were the last, but suddenly you've found someone else your size!
6. Find shelter! There's a storm, your original home has been destroyed, or maybe it's just time for a change of scenery.
7. Stealth mission! Whatever you do, don't get caught!
8. The first meeting. You've had your suspicions. You thought you were crazy, but now you've found them! There's been a tiny person living in your home all this time!
9. Part of your world. You've invited someone to meet you eye-to eye. Creep through the mouse hole or walk among giants!
10. Just because you're small doesn't mean you can't help out in a big way. A normal-sized person is in trouble. Use your unique perspective to get them out of it!

meme credit: [personal profile] wolfintheattic
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[personal profile] stockingfeats
It's Mermay!





  1. Old shipwreck: There's nothing more fun than exploring a sunken ship and looking for treasure... or the bones of old sailors.
  2. Undersea trenches: On land, the mountains are the wild places. Underwater, it's the depths. Deep-sea fangly fishes and volcanic vents, or kelp forests nearer the sun but no less spooky. You've got to find your way through and it may not be easy.
  3. On the run swim: The sea is where worse things happen. Sharks, orca, fishing and/or whaling ships, unethical movie scientists--time to work out those fins.
  4. Atlantis: The city of the ocean floor, full of undersea wonders. There may or may not be singing crabs.
  5. Sirensong: Some people? Drown shipwrecked sailors?? To cope???
  6. Stranded: You've got fish (or marine mammal) fins and you are trapped on land. If you don't manage to struggle your way back to sea, you're in big trouble.
  7. The Sharks and the Jets: Merfolk don't always get along and you've just met someone you know you're supposed to fight.
  8. This looks like a job for Aquaman! There's a disaster and it turns out that a mermaid is the only one who can save the day. Lucky!
  9. Swim and play: What's the good of being a mermaid if you don't get a chance to just hang out and vibe?
  10. Wildcard!



  1. AU: You've always been a merperson. This is normal. Just doing all your normal merfolk things!
  2. Transformation: You weren't a seagoing creature when you woke up this morning, but you are now!! Whether or not this is great or upsetting is up to you....


Check out the Mermay prompt list if you want some specific ideas for your character!

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[personal profile] stockingfeats

Painting of  warrior and wizard looking out over a wilderness




  1. Abandoned ruins: These ruins are strange and eldritch, relics of bygone days of glory... or perhaps evil. What will you find there?

  2. Wizard's curse: Oopsie daisy. Someone got a wizard mad. Now you're cursed in some strange way and have to figure out how to live with it or break it.

  3. Lost in the wilds: Turns out that person who thought they knew how to find the polestar was following a firefly. Now what?

  4. Quest for the Artifact: You're out here looking for some kind of magical item. Ring? Chalice? Rat tail? Whatever. It's just important that you find it, for reasons.

  5. CLERIC! Someone's hurt! Is there a cleric in the house?! A potion? Anything?

  6. The Tavern: It's time to eat, drink, and be merry! Or time to occupy the shadowy table in the corner. Or fight over who has dibs to the shadowy table in the corner.

  7. Quest Board: You've run into someone at the town's Big Board o' Odd Fantasy Jobs to do! Take up something together, maybe? Or just commentate on the jobs on offer?

  8. Werewolf! There, wolf! looks like you're getting a monster encounter whether you wanted one or not.

  9. Your pentagram was crooked: Either a demon was summoned, or it WASN'T summoned and something else turned up instead. Whether it was your fault or not, you've gotta deal with it.

  10. Having a ball: Kick up your heels, maybe kick them off. Adventure time is over, now it's time to get FANCY.

  11. DRAGON. there's a dragon. all the details are up to you.

  12. Freestyle!
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